

↑ 26.0 26.1 Jesse Benner, Jason Nelson, Sean K.Pathfinder RPG Core Rulebook (1E), p. 209. Pathfinder RPG Core Rulebook (1E), p. 213. Pathfinder RPG Core Rulebook (1E), p. 220. Pathfinder RPG Core Rulebook (1E), p. 218. PathfinderWiki does not consider mechanics to be canon content, and this article assumes both are valid canon. ↑ Pathfinder First Edition used three types of magic, while Pathfinder Second Edition uses four magical traditions.Pathfinder RPG Core Rulebook (1E), p. 217–218. Pathfinder RPG Core Rulebook (1E), p. 206. Any canon theories about magic presented by in-world sources would be appropriate to add to this section, with the understanding that they cannot be definitive. The Magic Carpet holds 24 Cube Shells or, 7 Standard Size Dragon Shield 100ct. a carpet of flying can hover without making a Fly skill check and gives a +5 bonus to other Fly checks. A carpet of flying can carry up to double its capacity, but doing so reduces its speed to 30 feet. See the talk page for further discussion. A Magic Carpet is made up of two seperate elements that fit perfectly together: a rugged playmat which wraps tightly around the spacious storage box for a secure closure. The carpet is then controlled by spoken directions. As such, there might not ever be a definitive, canonical explanation of magic. Even if we assume the carpet is an inch thick and as tough as leather rather than cloth or rope, it still has nearly no HP to soak a hit with since only items with enhancement bonuses get extra HP.

Comment on ">Ask *James Jacobs* ALL your Questions Here!<<", Paizo messageboards. The carpet has next to no HP and will send you falling to your death as soon as a foe decides to attack it.
